Projects

Prototype Projects

Compilers, GPU systems, runtimes, platform ideas, and infrastructure work in active development.

Code Executor

Ongoing

Code executor for running untrusted code, No containers, VMs, Native support for gpus.

GPU Orchestrator

Ongoing

Built a SLURM-like topology-aware GPU scheduler for multi-GPU servers (single node).

Compiler From Scratch

Ongoing

building a compiler end to end, from lexing and parsing to IR design and code generation.

GPU Compiler From Scratch

Ongoing

Building a GPU compiler stack for lowering kernels and optimizing accelerated workloads

Agentic CI/CD

intelligent CI/CD pipelines with AI agents for automated testing and deployment.

GPU Programming

exploring CUDA and GPU computing for high-performance parallel processing.

Building PyTorch

Ongoing

understanding deep learning frameworks by implementing core components.

Github Actions & Terraform

Ongoing

Infrastructure as code with automated deployment workflows

Want to see more?

Check out my GitHub for all projects and contributions

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